unnecessary traces, overtly conditional passives, etc.) on their kits compared to their lower tier derivatives, functional at E0, worth the investmentĪ-tier : a more than sufficient second best to their S-tier counterparts, have a few problem areas that are easily conquerable with the right build / team composition / eidolons, great early game characters that you should keep your eyes onī-tier : works well but only under certain conditions / team compositions, can't be at their peak gameplay potential without eidolons, somewhat unnecessary units compared to the higher tier characters, may become obsolete with future releasesĬ-tier : confusing roles and underwhelming kits that has great rifts in damage-functionality trade-offs, provides little to no efficacy to any conceivable team compositions with the current in-game character roster, a low usability on release may not be a great indication for the character's futureĭ-tier : forgettable, tedious, and disappointing, not worth the investment even at E6 S-tier : the pride and paragon of their respective paths, their utilities have the potential to transcend future releases, very few drawbacks (i.e. Let me preface this post with a disclaimer : i made this tier list with the utmost objectiveness, nevertheless, readers still should not treat this as an objective fact but rather a subjective opinion
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